10/8/07

Sub Main()

Just my boring 1st post when setting up the blog. There's nothing real interesting here.

I'm building a 2D engine with XNA, using Visual Basic .NET & Visual Studio 2005. The purpose of the engine will be to provide a front end for a vaporware game I want to write someday in my free time (there's a lot to be blogged about that later), and at the same time, I'll be using the engine to drive some touch-screen applications I'll be writing for my employer. Work on my game is almost entirely conceptual so far, but the engine itself is being used in the real world and being worked on quite regularly.

A significant portion of the engine is actually written, but as I go along I learn new things about XNA and from time to time I change stuff about it. You know how it goes.

So why bother with this blog, since there are so many more knowledgeable people out there than me? I just want to try and help fill the massive gaps in VB.NET XNA examples on the web. Whenever I feel like I've designed something worth mentioning, I'll try to take some time to post examples.

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