The project template comes in 2 flavors: With Examples, and Without.
"With Examples" gives you a Game class that contains code and comments that take you step by step through the LoadContent, Update and Draw routines to perform a simple 2D task using XNA and VB.NET.
"Without Examples" gives you the same thing, without the sample code.
Both include an initialized VBContentManager for you to study, hack apart, belittle, delete, or just use as-is.
How to install it
Just save either one of the following files into your Visual Studio 2005 templates folder
or
This is a zip file - do you mean unzip it into the templates folder?
Nope, just save the zip file right into the templates folder. Visual Studio 2005 knows what to do with it.
"Templates folder"?
Unless you've told Visual Studio otherwise, it's located on your computer here:
My Documents\Visual Studio 2005\Templates\ProjectTemplates\Visual Basic
You can just tell your browser to save the file there.
When you start a new project, you should now see WindowsGame under "My Templates" for Visual Basic:

Using the template should create a project for you that looks like this:

This is the "Without Examples" version
The goal is for you to be able to start one of these projects anew just like you see above, hit F5, and have a working "game" you can start modifying & adding content to right away.
Is this actual support for VB.NET + XNA?
Not really, this is the same old hack stuff you've been reading on my blog or Alan Phipp's site or wherever, I've just packaged up my version of the hack for you into a Visual Studio template, so you can be up and running with it right away.

8 comments:
I did a test run using VB 2005 Express ... and it seems to work just fine.
Thanks for packaging things together so nicely.
-Matt
Cool, thanks for trying it in Express.
Hello
Thansks a lot for your Templates.
I have just a little problem. I want to use en file with extension .fbx to move en 3D object in place of XNA logo.
But, I can't load it.
Can you help me ?
I'll post an article that describes how to load other content types with the VBContentManager, and I will use .fbx in the example. Hopefully that will help a little. It won't render it to the screen, but it will be loaded as a Model object and you can use other websites to learn more. 3D is beyond the scope of my blog, I think Alan Phipps started some 3D work which you could check out.
Here is a link to the article
Thanks a lot.
I have made update of my code.
Bye
works finr with VS 2008
Hi, zooffy
I solved it for .X and .FBX models. If you need it yet, tell me to share it here.
Thanks